I like how simple your game is and how reminiscent it is towards early games with simple shapes and movements. It’s also interesting to see that it has a level of platforming that allows for trial and error to figure out where to go without dying. I think that it’s also cool that it tracks how many times you died as a way to show how many tries it took for you to learn the map in a way to avoid all the holes. It’s kind of fun that the jump against walls allows for you to stick to it in a way to get a higher jump because it feels like climbing rather than jumping, which is slightly entertaining. The enemies are a nice touch, but I kind of wish that the enemies move a little bit at a different speed from the player to give a bit more variation in movement. I also kind of wish that there were some easter eggs or secret passage ways when you fall in certain areas to make it more fun to explore. Just a random idea, but I think adding a face would make the game slightly better because it adds variety and separates it from the enemy.I like
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I like how simple your game is and how reminiscent it is towards early games with simple shapes and movements. It’s also interesting to see that it has a level of platforming that allows for trial and error to figure out where to go without dying. I think that it’s also cool that it tracks how many times you died as a way to show how many tries it took for you to learn the map in a way to avoid all the holes. It’s kind of fun that the jump against walls allows for you to stick to it in a way to get a higher jump because it feels like climbing rather than jumping, which is slightly entertaining. The enemies are a nice touch, but I kind of wish that the enemies move a little bit at a different speed from the player to give a bit more variation in movement. I also kind of wish that there were some easter eggs or secret passage ways when you fall in certain areas to make it more fun to explore. Just a random idea, but I think adding a face would make the game slightly better because it adds variety and separates it from the enemy.I like